Wired guide / Triggers / Effects / Conditions / Add-ons / Leaderboards
Conditions are checks. The effects only run when every condition in the stack is true (or any of them, with the OR add-on). Each one also has a "not" version.
- Player is in group / not in group
- Only for members of this room's group (or only for people outside it).
- Player is in team / not in team
- Only for players on a game team you choose.
- Furni have players on / have no players on
- Checks whether someone is standing on the picked furni.
- Furni have furni on / have no furni on
- Checks whether something is stacked on top of the picked furni.
- Player has hand item
- Only when the player is holding a certain drink or item.
- Furni match snapshot / do not match
- Checks the picked furni are (or are not) in the saved position, rotation or state.
- Trigger furni is / is not
- Checks which furni set off the stack.
- Player is on furni / is not on furni
- Checks whether the player who set off the stack stands on the picked furni.
- Number of players in room / not in range
- Only when the room has between your minimum and maximum players.
- Time elapsed more than / less than
- Checks how long it has been since the timer started.
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