Wired guide / Triggers / Effects / Conditions / Add-ons / Leaderboards
Wired lets you make your room do things by itself: doors that open, games that keep score, messages that greet visitors. You build it from three kinds of box, stacked on the same tile.
The idea in one sentence
When something happens (a trigger), if some things are true (conditions, optional), do something (effects).
Your first wired
- Buy a Trigger: User walks on furni and an Effect: Show message (shop: Wired).
- Place both on the same tile, one on top of the other. Everything stacked on one tile is one "stack".
- Double-click the trigger, click the furni people should walk on, and press Ready.
- Double-click the effect, type a message, press Ready.
- Walk on the furni: you get the message.
Good to know
- You can only set up wired in a room where you have rights.
- To pick furni for a box, open the box and click the furni in the room (click again to remove it).
- One stack can hold one trigger, several conditions and several effects. Use more stacks for more rules.
- Add-ons change how a stack runs, for example "pick one random effect".
- Nothing happens? Check the boxes are on the same tile and that you pressed Ready on each one.
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